This game will be an instant classic. For anyone who loved the Old School Rpg feel of Chrono Trigger or Secret of Mana will fall in love with this game. Check out the trailer:
http://www.youtube.com/watch?v=xFcHvakg4-M


Lenny Jr wrote:Holy damn, one word to describe this game: plagiarism.
Lenny Jr wrote:Meh.
I accuse Eternal Eden of plagiarism too for blatantly stealing ideas from the bible and Zelda 3. I’m frankly disappointed with indy games nowadays.
My two cents.
rob wrote:Lenny Jr wrote:Meh.
I accuse Eternal Eden of plagiarism too for blatantly stealing ideas from the bible and Zelda 3. I’m frankly disappointed with indy games nowadays.
My two cents.
And every RPG steals from Dragon Quest and Final Fantasy by having characters you can play, overworld maps, uhh puzzles, dialogue, a similar style of music
??
It's a dumb argument. It's impossible to make a completely original game these days.
Kankles wrote:rob wrote:Lenny Jr wrote:Meh.
I accuse Eternal Eden of plagiarism too for blatantly stealing ideas from the bible and Zelda 3. I’m frankly disappointed with indy games nowadays.
My two cents.
And every RPG steals from Dragon Quest and Final Fantasy by having characters you can play, overworld maps, uhh puzzles, dialogue, a similar style of music
??
It's a dumb argument. It's impossible to make a completely original game these days.
Both of which stole from Ultima which stole from DnD which stole from tolkien, which stole from various mythologies, which tend to be to old to tell where they stole from.
...so as you said everything steals.

ironfist wrote:This is a really bad boxart...
Blackthirteen wrote:Grafitti has also published Maze of Fate, anyone tried it? The reviews seemed nice.
sonic_reaper wrote:I've played the original Mazes of Fate and it wasn't anything to write home about.
M&M wrote:It's officially announced for Christmas!!![]()
Source = Studio Archcraft!

Kinta wrote:M&M wrote:It's officially announced for Christmas!!![]()
Source = Studio Archcraft!
Can you link to the page where this was written? I can't find it on the official pages. On the Graffiti page it is written that the release date is still TBA 2008.
I can't wait for this game, too. It looks so great!
Kinta



Kinta wrote:The game has not been released yet and I think they delayed it again. The new release date is in June.
Kinta
RPGFan wrote:Graffiti Entertainment has been getting a lot of criticism for their multitude of delays for Black Sigil. But the first thing they promised us when we met with them on the show floor was that the June 9th release date will hold firm, and you can expect it on store shelves (or in your mailbox if you ordered it online) in the coming days.
Elder wrote:This sweet video just make me want the game RIGHT NOW![]()
http://www.youtube.com/watch?v=J33N0QnWyj8
Better, it just make me want to develop games on real consoles!!
Kinta wrote:@ Paralel
Right now there's a discussion if the freezing only happens in pirated versions. Did you have any freezing up? And... did you buy it?![]()
Kinta
Elder wrote:mmm that would be very harsh if all the freezing rumors started with pirate copies... the rumors could make real customers reticent to purchase real copies.
Beeberman wrote:yes...
could someone explain about that freezing bug ???
could i finish the game??? how often apears this bug ???....
Kinta wrote:@ Paralel
Right now there's a discussion if the freezing only happens in pirated versions. Did you have any freezing up? And... did you buy it?![]()
Kinta
Paralel wrote:Kinta wrote:@ Paralel
Right now there's a discussion if the freezing only happens in pirated versions. Did you have any freezing up? And... did you buy it?![]()
Kinta
I didn't personally experience the freezing bug, just read a number of reports about it. And yes, I did buy my copy. For a small company like that, if we don't buy their games, there won't be any more. That's like chopping off your own hand.
Beeberman wrote:I save some money to buy "the conduit" for wii at the end of the month
Elder wrote:I agree with Kinta, there are a lot of picky gamers and trolls out there. Most of them are blinded by next-gen games and discriminate old-style games as bad games for esthetical reasons.
Eternal Eden is a good example to demonstrate this. The game can be repelling for many gamers, but those who gave it a try with a humble mind loved it.
Well, it's hard to give my opinion on Black Sigil because I haven't tried it. I will only be able to afford it in September because of my nomadic trip.
Beeberman wrote:i hope the new M!Games (best German GamingMagazine) on friday got a review.
Kinta wrote:Beeberman wrote:i hope the new M!Games (best German GamingMagazine) on friday got a review.
I think the chances are not very high because the game hasn't been released in germany and import reviews are quite rare. But good luck!![]()
Kinta
sonic_reaper wrote:Doesn't ruin the game by any means, but it adds a strange quality to it where you'll find yourself standing in one spot and sort of "surveying" the area before moving, since, moving and exploring at the same time means you'll run into way too many random encounters.
Elder wrote:Except those things, were you happy with other aspects of the game? Was the atmosphere was deep? Was the storyline engrossing?
I'm mainly trying to know why Eternal Eden was generally well-received by the public (a game created with RPG Maker!) while Black Sigil received very bad critics from gamers (a game made on NDS for god's sake!).
Elder wrote:Except those things, were you happy with other aspects of the game? Was the atmosphere was deep? Was the storyline engrossing?
I'm mainly trying to know why Eternal Eden was generally well-received by the public (a game created with RPG Maker!) while Black Sigil received very bad critics from gamers (a game made on NDS for god's sake!).
Paralel wrote:Elder, for your next project, if you could get someone with an advanced degree in English Language or Literature to go over the script you would have a AAA title on your hands.
Kinta wrote:@ Paralel
In a way I can understand your disappointment, but I also think that you're a bit exaggerating. I think BS does a pretty good job to catch up with the feeling of the old SNES RPGs. But you also have to take into consideration that it's their first game! I think they've done an incredible job with that in mind!
That also means that we can expect games from them in the future that are a lot more polished.
Kinta
Elder wrote:When you say stolen arts, do you really mean it, or they just imitated the 16 bits style?
Let's remind that even in the current 3D market, most games looks the same when style, models and textures are involved. It's not a bad thing for me when they provide me great moments.
sonic_reaper wrote:Fourth, I offered Eric to look over Eternal Eden's script before release, to correct syntax and grammar, but he wouldn't allow it. I was a little disappointed, since I agree, that the final product would have been that much better had the tiny grammar errors been fixed. I don't have a degree in English, but I've taken university English classes and know enough to have caught many of the simple errors that were made.
sonic_reaper wrote:Second, first week sales have been roughly 17,000.
sonic_reaper wrote:VGcharts, surprisingly, has the sales data for Black Sigil.
http://www.vgchartz.com/games/game.php? ... region=All
Apparently it's at (almost) 20,000 now if I am reading that correctly.
Elder wrote:Then that's extremely good!
Besides, I am currently writing a review of Black Sigil on Gamezopher.
Kinta wrote:I didn't know that you played it.![]()
sonic_reaper wrote:The criticism towards the game is, for some reason, very loud (and obnoxious). From the sales, you can see there are fans and supporters. For whatever reason, they're not as vocal as the trolls. Searching any internet forum, you'll get the wrong idea, since you'll mostly just come across negative criticisms. The only "fatal flaw" the game performs, as I've mentioned, is the high encounter rate. But that doesn't ruin the game by any means.
Elder wrote:Yes but sadly my attention is now turned to Deadly Sin
sonic_reaper wrote:The criticism towards the game is, for some reason, very loud (and obnoxious). From the sales, you can see there are fans and supporters. For whatever reason, they're not as vocal as the trolls. Searching any internet forum, you'll get the wrong idea, since you'll mostly just come across negative criticisms. The only "fatal flaw" the game performs, as I've mentioned, is the high encounter rate. But that doesn't ruin the game by any means.
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